Next State  <next_state> 

The state to be entered after an action is executed.
This attribute is not allowed when "transaction_complete" or "transaction_failed" is included within this handler. The state machine has already progressed to this next state once this element is hit. If a timer is started in this handler the timeout will be an event triggered in this next state, or another state in the state machine.

Type:

  string

PARENT ELEMENTS

Parent

Type

SmartEvent Handler <event_handler> SmartEventHandlerType